Linear Levels Or Metroidvania Maps - Two Very Different Ways To Play Platforming
Both fall under platform-adventure games, but they reward different exploration styles. Which one's better really depends on the mood on Coveyf.
Linear levels: focused, structured
A clear start-to-finish path rewards mastering a specific sequence of challenges without needing to think about backtracking or exploration.
Metroidvania maps: exploratory, cumulative
A connected map rewards remembering areas that need a later-unlocked ability, turning exploration itself into part of the challenge.
Progress feels different in each format
Linear levels measure progress by completion, while metroidvania maps measure it by how much of a connected world has been opened up.
If focused, structured challenges sound more appealing, linear levels deliver that directly. If exploratory, cumulative discovery sounds more satisfying, metroidvania maps are the pick. Coveyf has both covered either way.